
In a proud and groundbreaking achievement, four secondary school students from Ecole Ronsard have emerged winners in the “Best Outplay Hunger Game” category of the Games for Change (G4C) Student Challenge 2025.
The challenge, a flagship programme of G4C Learn, is a globally recognised competition that invites students between the ages of 10 and 18 to develop digital games that address critical social issues. This year’s theme—“Outplay Hunger”—called for bold, innovative solutions to tackle food insecurity and promote sustainability. Ecole Ronsard’s students not only rose to the challenge—they outshone global contenders.
Ghana’s sole representative—And the winner
Representing Ghana as the only participating school, Ecole Ronsard’s victory is both historic and deeply symbolic. Competing against students from across the globe, Elroi Baffour Awuah, Tahama Alidu Napari, Juno Abunu and Johny Danquah—all secondary school students—stood tall and proud as they claimed their well-earned recognition. Their award-winning game concept masterfully combined storytelling, strategy and education to address issues around food loss, waste reduction and access to healthy diets in a local and relatable context.
The preparation: A journey of purpose and innovation
The students’ journey to victory was shaped by seven weeks of structured preparation, which offered more than just technical training—it was a transformative experience. From ideation to submission, the team engaged in a highly collaborative and creative process. They began with brainstorming sessions that explored hunger issues within their communities, followed by research into local and global contexts.
They then crafted a detailed Game Design Document (GDD), defined team roles and selected game development tools like Scratch and Unity. As the weeks progressed, they built a functional prototype, refined gameplay mechanics, created visual and audio elements, and incorporated feedback through multiple rounds of playtesting. The final submission included a polished game, a compelling video trailer and thorough documentation—all demonstrating their problem-solving skills, digital fluency and creative storytelling.
A key part of this transformative experience was the guidance and mentorship provided by Leti Arts, a Ghanaian interactive media studio known for developing digital comics and mobile games based on African history and folklore. Leti Arts played a crucial role as facilitators throughout the challenge, inspiring the students to blend African storytelling with modern game development.
Their expertise and dedication not only sharpened the students’ technical skills but also deepened their appreciation for local narratives and global impact. Leti Arts, recognised for championing the African gaming industry, brought cultural authenticity and industry insight that elevated the students’ work beyond the classroom.
This experience didn’t just teach game development—it empowered students to become thoughtful digital creators with a purpose.
What this win means for Ecole Ronsard
The victory is not just a feather in the cap of Ecole Ronsard—it is a validation of its forward-thinking educational philosophy. The school has long emphasised holistic learning, creativity and real-world application. This award proves that when students are empowered with the right tools and mentorship, they can compete—and win—on any stage.
More than just global recognition, this win shines a spotlight on the potential of African youth in digital innovation. It tells the world that Ghanaian students are capable, creative and socially conscious—and that they are ready to lead conversations around change and technology.
For Ecole Ronsard, this milestone brings with it new opportunities—future collaborations, investment in digital education and a renewed sense of purpose in building a generation of change-makers. The school now stands proudly on the global education map as a pioneer in nurturing socially conscious innovation.
Beyond the trophy: The power of purpose
For Ecole Ronsard’s students, this experience went far beyond creating a game. It taught them how to collaborate, solve problems, communicate ideas and, most importantly, believe in the power of their voices and ideas. They stepped into the shoes of designers, developers and global citizens—all before graduation.
Their game is now more than a school project; it’s a beacon of change that educates players about food sustainability, ignites conversations around hunger and encourages everyday action. It’s proof that games can do more than entertain—they can educate, empower and transform.
As the celebrations continue at Ecole Ronsard, this win will be remembered not just for the title it brought home, but for the values it instilled, the confidence it sparked and the message it sends to youth everywhere: You are never too young to change the world!
Indeed, these students didn’t just play the game—they redefined it.
The post Ecole Ronsard Secondary Students Win Global Game Design Award at G4C Challenge appeared first on The Business & Financial Times.
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